plusone weekly #52 (7/31/2026)

Incremental games news, releases, updates, and commentary for the week ending Fri Jul 31 2026
Weekly highlights

Howdy! This newsletter marks the 1 year anniversary of starting plusone (although the first widely distributed newsletter was plusone weekly #10). To mark the occasion I wanted to talk about some changes I've been thinking about in order to ensure this newsletter's long-term viability.

But first, I'd like to make sure everyone knows to check out the submissions to the Summer Incremental Game Jam 2026. As before, I have deliberately not featured any of these in the newsletter so as to not affect the rating process. And if that's not enough game jam entries for you, the GMTK jam, the largest jam on itch, also wrapped up and has its own submissions. This is not an incremental game specific jam, but due to its sheer size there's incidentally tons of incremental games involved. This might also be a good time to use the new filters on each newsletter's "all new games" list to see all the jam entries.

I've been thinking about governance a lot lately (wrote a whole page on it in fact) and it's been making me think about how to apply it to plusone, which for a year now has been running as a solo project, a vacuously benevolent-dictator-for-life governance model, and is highly vulnerable to me being unavailable for even a week, like what happened last year when my kid had a long stay in a hospital.

To that end, I've been thinking about how I might apply some of the ideas I've been thinking about to plusone, in order to make it more viable long-term. In particular, I'm thinking of splitting the curation queue into multiple queues that can each be handled by different autonomous individuals/groups. So a queue for game jam games specifically, or for unreleased demos. They could specialize and determine criteria that work best for the specific types of games that enter their queue.

I think each queue could even have multiple people working on it to provide redundancy, and would have autonomy to decide things like adding new members or how they pick what to feature. There's other ideas here I'm interested in exploring as well, like overlapping queues. For now, I'd love to hear your thoughts on the ideas and, if you're interested in being involved, let me know.

Oh, also I've expanded my page explaining plusone to describe how the curation process works a bit better. If this was your first time learning of the curation queue, that page can help explain what's going on as part of each week's newsletter.

Happy clicking!
Filter out games with any of the following badges:
DemoNot releasedGen AIPaidJam entry
Featured games and demos
A Game About Making Numbers Go Up
by Bob Cat Games
Paid

A Game About Making Numbers Go Up.It's Exactly That.

Fishful Days
by COSMICDUST STUDIO
Paid

"Fishful Days" is a casual idle game.

Grindfesta
Miles Deep
by Pixel Army Games

A retro-inspired military clicker/auto battler set aboard a cursed offshore oil rig..

One Layer, Many Upgrades
by randim82

How many upgrades can you get?.

Skillforge
by zino21

A skill tree that fights for you.Every run is 10 seconds and the swarm never changes, only your build does..

Spell Knight: Abyss Cleaver
by Golden Pick Games
Paid

Descend into the dark abyss and wipe out endless hordes of monsters.

Super Auto Farm
by Blaizi

Incremental game where you automate your farm.

The Element Tree
by hahaha

Tree about elements!.

The LEX Icon
by Trabasura

A social media semantic incremental game.

The Loop Tree 2
by Liam_the_cat_guy

The sequel to The Loop Tree 1.

Featured updates
Bills Must Be Paid
by Rike Games
DemoPaid

Bills Must Be Paid - OUT NOW!

Hydra Heli 2
by Ideas Per Second
DemoNot releasedPaid

Hydra Heli 2 is Cleared to Engage

Infinite Ruins
by Kileka Games
DemoPaid

Infinite Ruins is Out Now!

Monslice
by zowlf
DemoPaid

Monslice is Out Now!

Pixel Orbit
by YaxWorks
DemoNot releasedPaid

First Major Update - Introducing Endless Mode!

Sir, We Have an Orc Problem
DemoPaid

Sir, We Have an Orc Problem is Out Now!

Whack-A-Monster
by Brainfog Games
DemoNot releasedPaid

Whack-A-Monster is out on Steam!

- more details
Also, check out the full list of games and updates since last newsletter.
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