plusone weekly #3 (8/22/2025)

Incremental games news, releases, updates, and commentary for the week ending Fri Aug 22 2025
Weekly highlights

This week I've been playing Rock Crusher and Points Progression. I don't have a lot to say about them, but they've been fun - points progression in particular has been scratching my optimization itch quite well.

I shared this game idea I had on the galaxy discord server. I don't think I have time to implement it (project backlog and all, haha). But it got some decent support there, so perhaps it's a fun idea.

Game idea: it's just a single long page, but all the content is at the top. Unlocking content just means making the next part of the page visible. There's text from a narrator explaining how they're trying to fill the whole page with content, and they'll come up with things like just pasting a large image onto the page as a "reward" for getting past a section. Since it's all on one page, instead of things like subtabs for upgrades v milestones, you'll just have a couple rows of upgrades then a milestone etc. New mechanics that would normally go on new layers similarly just appear underneath the milestone that unlocks them, etc.

Also, this week I've started to notice my list of games to look through tends to not work perfectly chronologically. If a game is private, for example, then its created at date can be earlier than just "the last week". This means its a bit difficult to find all the games I actually haven't seen yet - but I have an idea on how to solve it. I'll make a new page on the site that shows the most recent game that hasn't been assigned a newsletter, and lets me view its details and determine if it should be featured or not (perhaps with a tinder-style interface). Then it'll just go down the list until everything's been assigned to the current newsletter. Hopefully I can get that implemented before next week's newsletter.

Also, there's been some game jams this week! I noticed several of this week's games coming from the B1T jam. Very fun premise with some fun games as a result. There was also a one hour jam that had a couple incremental game entries, likely due to this genre being pretty easy to make something within in such a short timeframe.

Happy clicking!
Filter out games with any of the following badges:
DemoNot releasedGen AIPaidJam entry
Featured games and demos
BIOSPHERE
by Quenched Disorder

Your creators are gone. Their mission lives on..

Bloom Idle
by LateAFCoffee

Short and Simple Idle Game About Bloom.

Bzzzzzz
by Mobuos

An incremental game about building a hive.

Gold Heroes
by azrokk

Short Idle Game.

Push
by Sashify
Demo

Incremental arcade defense game.

Rock Crusher
by Mini Fun Games
DemoPaid

Rock Crusher is an incremental game with a massive skill tree. Control a little rock-crushing machine stranded on a mysterious planet. Crush rocks, collect materials, evolve through upgrades, uncover the planet’s secrets - and maybe, just maybe, find a way to escape..

Terminal Colony: Deep Core
by meapps

Dig deep, manage workers, research tech, and face quantum mysteries in this terminal-style incremental mining game..

The Last Good Boy
by vkaike2
DemoNot releasedPaid

Who is a good boy? Yes, he is! Guide Ramon in his quest to uncover where the other good boys have gone. In this charming Incremental idle adventure, battle monsters, gather resources, and craft powerful gear to explore new lands. Help Ramon become the ultimate good boy!.

Vtube REACT Simulator w/ Doki!
by klophe

Learn how to make REACT content and become the worlds most important person!.

Featured updates
Coin Push RPG
by RAmen
Gen AIPaid

Coin Pusher Hero: Epic Double Update – Sept 9

- more details
Echoes of Vasteria
by Blindsided Games
Gen AIPaid

Gear 1.0

- more details
Fundamental
by awWhy

Big rip - v0.2.6

Grow Defense
by SoftCowGames

MINING UPDATE!

- more details
Talented
by TurtleFox Games
Paid

Talented 1.2 Update - Spectral Spectrum

- more details
World Growth
by randim82

World Growth v1.0 - Official Release

Also, check out the full list of games and updates since last newsletter.
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